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	<title>appelgren &#187; crash</title>
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	<description>What is this?</description>
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		<title>Visual Studio crash when choosing items in the Forms designer toolbox</title>
		<link>http://blog.appelgren.org/2009/02/25/visual-studio-crash-when-choosing-items-in-the-forms-designer-toolbox/</link>
		<comments>http://blog.appelgren.org/2009/02/25/visual-studio-crash-when-choosing-items-in-the-forms-designer-toolbox/#comments</comments>
		<pubDate>Wed, 25 Feb 2009 15:40:07 +0000</pubDate>
		<dc:creator>appel</dc:creator>
				<category><![CDATA[Technology]]></category>
		<category><![CDATA[bugs]]></category>
		<category><![CDATA[crash]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[visualstudio]]></category>

		<guid isPermaLink="false">http://blog.appelgren.org/?p=142</guid>
		<description><![CDATA[Ran into a strange issue with Visual Studio 2008 SP1 where it crashed, vanished with no errors, if I selected the Choose items menu item in the context menu of the Windows Forms designer Toolbox window. Attaching a debugger and reproducing the crash gave me the following error. Wed Feb 25 15:47:55.617 2009 (GMT+1): CLR:( [...]]]></description>
			<content:encoded><![CDATA[<p>Ran into a strange issue with Visual Studio 2008 SP1 where it crashed, vanished with no errors, if I selected the <em>Choose items</em> menu item in the context menu of the Windows Forms designer Toolbox window. Attaching a debugger and reproducing the crash gave me the following error.</p>
<blockquote><p>Wed Feb 25 15:47:55.617 2009 (GMT+1): CLR:(</p>
<p>Wed Feb 25 15:47:55.617 2009 (GMT+1): C:\Windows\assembly\GAC_MSIL\System.ComponentModel.DataAnnotations\3.5.0.0__31bf3856ad364e35\System.ComponentModel.DataAnnotations.dll</p>
<p>Wed Feb 25 15:47:55.618 2009 (GMT+1): )</p>
<p>Wed Feb 25 15:47:55.618 2009 (GMT+1): Rejecting native image because dependency C:\Windows\assembly\GAC_MSIL\System.Core\3.5.0.0__b77a5c561934e089\System.Core.dll is not native</p>
<p>Wed Feb 25 15:47:55.619 2009 (GMT+1):</p>
<p>Wed Feb 25 15:47:55.619 2009 (GMT+1): ModLoad: 00000000`5aee0000 00000000`5aef2000   System.ComponentModel.DataAnnotations.dll</p></blockquote>
<p>I have no idea what has caused this, but closing all Visual Studio instances and then starting it once with the <em>/safemode </em>switch and then closing it seems to have fixed the crash.</p>
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		<title>Xbox 360 crash</title>
		<link>http://blog.appelgren.org/2006/02/08/xbox-360-crash/</link>
		<comments>http://blog.appelgren.org/2006/02/08/xbox-360-crash/#comments</comments>
		<pubDate>Wed, 08 Feb 2006 16:05:34 +0000</pubDate>
		<dc:creator>appel</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[bugs]]></category>
		<category><![CDATA[crash]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://blog.appelgren.org/2006/02/08/xbox-360-crash/</guid>
		<description><![CDATA[My Xbox 360 crashed for the first time yesterday. Or more accurately, the game I was playing froze. On some level it is understandable since I was playing a original Xbox game, Halo 2, but still very annoying. Apparently Halo 2 only saves to the harddrive when you &#8220;quit and save&#8221; the game so all [...]]]></description>
			<content:encoded><![CDATA[<p>My Xbox 360 crashed for the first time yesterday. Or more accurately, the game I was playing froze. On some level it is understandable since I was playing a original Xbox game, Halo 2, but still very annoying. Apparently Halo 2 only saves to the harddrive when you &#8220;quit and save&#8221; the game so all my progress made during that session was lost. Argh!</p>
<p>Luckily the second time through the same part of the game it worked just fine. So it looks like I&#8217;ll finally be able to finish Halo 2 and get to see the ending everyone has been complaining about. <img src='http://blog.appelgren.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Apart from yesterdays crash the only noticeable difference when playing Halo 2 on the Xbox 360 are some graphical glitches, the background gets stuck and is overlayed over the foreground in some areas of the game. So overall I&#8217;m quite impressed by the backwards compatibility of at least this title.</p>
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